3D Multiplayer Interactive Minigame!💣
Envi Bomb Disposal is a high-intensity bomb defusal system built for serious roleplay, tactical scenarios, and heart-pounding moments.
Place bombs, start the clock, and attempt to defuse them using a fully interactive 3D bomb interface with multiple puzzle modules.
Succeed… or deal with very real consequences.
Every second counts.
💥 Bomb Types
Six fully configurable bomb types — each with unique props, difficulty, timers, and outcomes.
🧨 Pipe Bomb
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Classic pipe bomb
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2 puzzle modules
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3 strikes
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Moderate explosion
💼 Briefcase Bomb
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Briefcase prop
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2–3 puzzle modules
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Medium difficulty
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Reduced strike tolerance
🎒 IED
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Duffel bag prop
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4 puzzle modules
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Hard difficulty
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Only 2 strikes allowed
🔥 Incendiary Bomb
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Thermite-style case
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6–9 puzzle modules
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Extreme difficulty
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1 strike only
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Fire spread instead of a single explosion
☣️ Gas Bomb
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Gas cloud hazard
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No explosion
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Damage-over-time zone
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Area denial & evacuation scenarios
💩 Dud Bomb
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Looks like a real bomb
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No explosion
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Ideal for training or funny RP
Each bomb type has its own:
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Timer
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Strike limit
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Difficulty scaling
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Explosion / fire / gas configuration
🧠 3D Bomb Defusal Interface
Defusal happens on a fully rendered 3D bomb, not a flat menu.
Powered by a real-time 3D NUI experience:
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Orbit camera (drag to rotate, scroll to zoom)
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Interactive bomb modules
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Live timer & strike counter
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Visual & audio feedback:
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Strikes
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Puzzle solved
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Defused
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Explosion
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Smart cursor system:
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Grab cursor for camera
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Pointer for interactive parts
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🧩 Puzzle Modules (8 Total)
All puzzle logic is server-validated — the UI only sends player inputs.
Available Modules:
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Wires
Cut the correct wire using serial number and rule logic -
Dials
Set three digits based on batteries, indicators, and module count -
Circuit
Press the correct colour sequence -
Sequence
Simon-style memory colour sequence -
Symbols
Tap symbols in the correct order using grid rules -
Pressure
Toggle switches to match indicator conditions -
Toggles
Flip a grid to match the target pattern -
Fuses
Insert fuses into correct slots based on ratings
Configuration Options:
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Set min/max puzzles per bomb type
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Wrong answers:
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Add strikes or
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Optional chance to speed up the timer instead
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👀 Spectate Mode
Let others watch the defusal unfold in real time.
Features:
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“Watch Defusal” target option
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Live synced 3D bomb view
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Read-only (no inputs)
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Free camera movement
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Real-time replay of:
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Wire cuts
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Dial changes
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Button presses
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Sequences
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Fuse placement
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Timer, strikes, and puzzle states stay perfectly synced
Perfect for:
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Training scenarios
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Roleplay
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Streaming
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Command coordination
📍 Zone-Based Bomb System
Bombs are fully synced and visible to everyone nearby.
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Bomb placer spawns the device
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Placer receives:
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Defuse Bomb
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Watch Defusal
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Other players entering the zone:
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See their own synced bomb prop
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Get the same interaction options
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One active defuser at a time
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Spectators never block defusal
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Automatic cleanup when:
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Bomb is defused
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Bomb explodes
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No desync.
No “only the placer sees it” issues.
⏱️ Timers & Stakes
Timer System
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Custom timer set at placement
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Supports:
- Custom Timer Input
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Fully synced sounds
Strike System
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Configurable strikes per bomb type
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Too many mistakes = explosion
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Optional extra:
- Wrong answer speeds up timer instead of adding a strike
🌋 Explosions & Hazards
Explosion Configuration
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Explosion type
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Damage
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Camera shake
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Audible distance
Fire Spread
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Incendiary bombs spawn multiple fires
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Configurable radius & duration
Gas Clouds
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Damage-over-time zone
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Particle effects
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No explosion
Dud Bombs
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No explosion
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Ideal for drills and RP scenes
📖 In-Game Manual
Includes a technician manual UI:
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Read bomb rules in-game
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Communicate puzzle logic
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Coordinate with command
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Perfect for multi-player defusal RP
🎯 Perfect For
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Bomb squads
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Police RP
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Military RP
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Terror scenarios
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Training exercises
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Cinematic events
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High-stakes roleplay
💣 Cut the Right Wire
This isn’t a quick-time event.
This is pressure, logic, teamwork, and consequences.
Tick…
Tick…
Tick…
📚 Documentation & Setup
Full documentation and setup guides available here:
👉
